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Linoleum Advanced
Author:Smuggles

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!!! not playin WOW atm, maybe again if addon arrives! if you want to take over development of addon, just send me PM!!!
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Linoleum Advanced by Smuggles
Full credit to SkaDemon until Linoleum v1.6b
Base work created from MonitorStatus v1.0
Credit to: Wharvey for making it, Sarf, Joe"JoeFaust" Hartford<joefaust@cosmosui.org>, David Hedbor<david@hedbor.org> And anyone else who might have worked on the old MonitorStatus at one point or another.
artwork, concepts, etc stolen from bibmod, Gypsy_BuffBar, and minigroup. imma steal yo tv next! (aka thanks for giving me inspiration and coding ideas)

The primary idea :

the idea of this addon was only to use the existing linoleum and providing xtra hp/mp bars to it, since it helps ME a lot. (dunno bout other ppl)

another issue is, that linoleum had some bugs that always popped up on me and i wanted to fix those.

besides this i am not doing many changes and this party/raid frame is certainly not something masses will enjoy. its basically an alternative to the ones out there and it is pretty small and very versatile.

nevertheless i encourage to post requests / improvement advice here but dont expect me to do radical changes to the addon.

also there is one options panel and a big load of slash commands (big versatility) and i know it might be confusing, but if you have configured it once to your liking you dont have to do changes any more.

Slash Commands:

help: Shows the help display for chat commands.

toggle: turns on or off the addon.

combat: toggles between showing or hiding while in combat.

show [target/player/pet/party/mouse/raid/all]: toggles between showing or hiding the specified frame. all shows/hides all frames.

hide [target/player/pet/party/all]: Toggles between showing or hiding the blizzard default frames.

Hidecastparty: Toggles on/off showing of castparty

lock: locks or unlocks the draggable button to move Linoleum

sizegroupframe: size group frame to largest member frame

scale #: sets an independant scale for Linoleum. 0.5-2.0 is a good range. no parameter sets it to the UI's scale.

Useraidscale: Toggles on/off the using of independant raid scaling.

Raidscale #:Changes how big the raid frames are. Valid values are between 0.3 to 2.5.

buff: toggles between showing buffs or debuffs beside each frame
debuff: same as above.

setbuffs [unit] [0-10]: Sets how many buffs will display for the specified unit. Unit choices are"target","player","pet","party","all"

setdebuffs [unit] [0-10]: Sets how many debuffs will display for the specified unit. Unit choices are"target","player","pet","party","all"

setbelow: This moves the buffs below each frame, instead of to the right.

barsoff: will turn off the hp / mana bars

barsoutside: will show the hp / mana bars outside of text

Color: This sets the color options for each individual frame. format looks something like this -
/ms color [target/player/pet/(class)/all] [primary/alternate] [r/g/b/a] [# from 0-1]

or optionally, if you want to set the r/g/b/a values for one frame all at once,
/ms color [target/player/pet/(class)/all] [primary/alternate] [#r] [#g] [#b] [#a]
also added /ms defaultcolor to reset back to normal.

hidebackground: This will hide the backgrounds of the frames. parameters are target/player/pet/party/all.

maxname: shortens the names of the target frame to a number you specify. note that it shortens the first name and the second name, so setting maxname to 3 will give you names like
"Chi Chi", whereas 7 will give you"Chillwi Chimaer"

Align [l/r/c]: Aligns the text properly. Can make really large frames if you don't use /li maxname. l/r/c will justify the name text to the left/right/center.

pad #: Sets the amount of padding between values.

free: Toggles the frames from being freely movable or linked together.

Pick: Sets frame colors with the ColorPicker the menu uses. uses same format as color. type /li color for more information.

Tooltip: Toggles where buff/debuff tooltips are shown, default position or at the buff icon.

ctph: Toggles on/off the use of CT_PetHealth support.

profileoverride: Do you use fetch, but only want one profile over all your chars? Toggles on/off the use of one profile over all your characters.

Copyprofile [Name of Server]: This will copy the profile from one character to the current character. Please use proper spelling and capitolization. For example, If I wanted to transfer my character data, i'd use /li copyprofile Velora of Silver Hand. Ok?

setup [player/pet/party/target] [str]: Sets how the specified frame displays information. this has a few different options you can choose to get the most out of your bar.
bind: Shows the Keybinding(ex:F1)
name: Shows the Unit's name
lvl: Shows the unit's lvl
hpx: Shows the unit's raw hp
mpx: Shows the unit's raw mp
hpp: Shows the unit's percent hp
mpp: Shows the unit's percent mp
hpm: Shows the unit's missing hp
mpm: Shows the unit's missing mp
drp: Shows a druid's percent mp when shifted (player only)
drm: Shows a druid's missing mp when shifted (player only)
drx: Shows a druid's raw mp when shifted (player only)
hpf: Shows the unit's maximum hp
mpf: Shows the unit's maximum mp
drf: Shows the player's maximum mp when shifted (player only)
cp: Shows a rogue(or druid in cat form)'s combo points (player only)
crit: Shows the unit's status
deb: Shows types of debuffs.
pet: Shows pet's happiness(pet only)
xpx: Show player raw xp(player only)
xpp: Show player xp percent(player only)
xpm: Show xp tnl(player only)
xpr: Show rested xp(player only)
xpq: Show % of xp rested(player only)
cls: Show unit's class, or show mob's creature type.
use /li setup help in-game to see this info displayed.

strlen [1/2/3/4/5/6] #: Sets a minimum length of a text field. use this to make it less bouncy

fraid: Toggles the raid frames from being freely movable or linked together.

useraidscale: Toggles on/off independant raid scaling.

raidscale #: Sets the size of the raid frames.

relbuff: Shows only your relevant buffs, ex: Mark of the Wild/Thorns for Druids.

reldebuff: Shows only relevant debuffs that you can cure, ex: Curse for mages.

growright: Toggles the frames growing from the left or the right.


  • Development Status: stable
  • Added: 2006-02-01 16:07:39
  • Version: 1.8

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